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TM Resources & Guides website - DutchNT database

Information

In the dutch trophymanager community several people have been gathering information about the game, information that is not in the official TM guide. Most of it can be found on this page, please note that if you want to copy any of it to another website you should refer to this site.

 

 

Cash levels

Name / Amount in millions
Astonishingly rich: 1,250,000,001 -> 2,147,483,647
Incredibly rich: 1,000,000,001 -> 1,250,000,000
Fantastically rich: 750,000,001 -> 1,000,000,000
Very rich: 500,000,001 -> 750,000,000
Rich: 250,000,001 -> 500,000,000
Wealthy: 150,000,001 -> 250,000,000
Really good: 100,000,001 -> 150,000,000
Good: 5,000,001 -> 100,000,000
Fine: 2,500,001 -> 5,000,000
Ok: 1,000,001 -> 2,500,000
Poor: 0 -> 1,000,000
Very poor: -5,000,000 -> 0
Grave: -25,000,000 -> -5,000,001
Terrible: -2,147,483,647 -> -25,000,001

Potential levels

What is the maximum ASI a player can reach with a certain potential? After you scout a player for his potential you can see in the list below how good he could get in the future, if trained well of course.

Grade (name) ASI average
9 (passable) 1000 -> 1250
10 (solid) 1250 -> 1600
11 (very solid) 1600 -> 2500
12 (promising) 2500 -> 3500
13 (very promising) 3500 -> 6500
14 (good) 6500 -> 10,000
15 (very good) 10,000 -> 15,000
16 (immense) 14,000 -> 20.000
17 (formidable) 17,500 -> 30,000
18 (outstanding) 22,500 -> 50,000
19 (star) 27,500 -> 75,000
20 (unique) 40,000 -> 300,000

 

Skillpoints - ASI ratio

Another way to predict eventual ASI of your youthplayers is to add the skillpoints your player will get in his bloom to his current amount of skillpoints and check the list below for the ASI that belongs to that number.

10 TI points is 1 skill point, so each TI point is 0,1 skillpoint. Now predict your players TI for the coming seasons and keep in mind that the TI will drop slightly when he turns 19 and even more when his bloom ends. Calculate how many skillpoints he will get and add them to the current amount of skillpoints. Then you can look up in the list below what ASI belongs to this number. Or use this formula:

Current Skill Sum + (0.1* TI * weeks left of bloom)

Skills ASI
63 30
69 50
73 75
76 100
79 125
81 150
84 175
85 200
87 250
89 300
92 350
94 400
97 500
100 600
102 700
104 800
106 900
107 1000
110 1200
114 1500
119 2000
127 3000
132 4000
137 5000
144 7500
150 10000
157 12500
159 15000
167 20000
172 25000
176 30000
185 40000
194 50000
209 80000
217 100000
230 150000
240 200000

For goalkeepers (GK): Current Skill Sum + (0.1* TI * weeks left of bloom) then you multiply by 1.27. Then you can look up in the list what ASI belongs to this number. More info about ASI calculation can be found on the TM forum in this thread.

 

Maintenance
(facilities maintenance, list created by the dutch and belgian TM community)

Training Grounds & Youth Development
1 : 27,500
2 : 166,729
3 : 478,463
4 : 1,010,855
5 : 1,805,738
6 : 2,900,854
7 : 4,330,994
8 : 6,128,676
9 : 8,324,597
10 : 10,947,947

Medical Centre
1 : 65,000
2 : 343,072
3 : 907,830
4 : 1,810,745

Parking (see below for best level)
1 : 10,000
2 : 49,246
3 : 125,135
4 : 242,515
5 : 405,164

Toilets (see below for best level)
1 : 20,000
2 : 85,742
3 : 200,902
4 : 367,583
5 : 587,309

Med/phys
1 : 50,000
2 : 200,000
3 : 450,000
4 : 800,000
5 : 1,250,000

VIP facilities
1 : 27,500
2 : 155,563
3 : 428,683
4 : 880,000
5 : 1,537,297
6 : 2,424,995

Merchandise shop
1 : 40,000
2 : 113,137
3 : 207,846
4 : 320,000

Merchandise stand (see below for best level)
1 : 11,000
2 : 44,000
3 : 99,000
4 : 176,000
5 : 275,000
6 : 396,000

Restaurant (see below for best level)
1 : 25,000
2 : 141,421
3 : 389,711
4 : 800,000
5 : 1,397,542
6 : 2,204,541

Fast food stands (see below for best level)
1 : 15,000
2 : 73,869
3 : 187,703
4 : 363,772
5 : 607,746
6 : 924,356

Sausage stand (see below for best level)
1 : 8,000
2 : 39,397
3 : 100,108
4 : 194,012
5 : 324,131

Roof
1 : 2,000,000 Never buy!

Undersoil heating
1 : 350,000

Drainage
1 : 25,000

Lighting
1 : 125,000
2 : 1,000,000 Only when playing international cup!

Pitch covers
1 : 25,000

Sprinklers
1 : 25,000


The maxmimum amount of spectators that can use the facilities marked witht '(see below for best level)' are:
Level / Max spectators
1 : 1.000
2 : 2.750
3 : 5.500
4 : 10.000
5 : 15.000
6 : 22.500
7 : 35.000
8 : 55.000
9 : 75.000
10 : 150.000

 

Seasonbonus
(payed at every season start)

These amounts can be wrong since the introduction of the new sponsor money which is based on the now working VIP facilities. More info soon.

Division 1 :
1: 33,080,000 (depends on international cup qualification)
2: 32,960,000 (depends on international cup qualification)
3: 27,840,000 (depends on international cup qualification)
4: 22,720,000 (depends on international cup qualification)
5: 22,600,000 (depends on international cup qualification)
6: 22,480,000 (depends on international cup qualification)
7: 22,360,000
8: 22,240,000
9: 22,120,000
10: 22,000,000
11: 21,880,000
12: 21,760,000
13: 21,640,000
14: 21,520,000
15: 21,400,000
16: 21,280,000
17: 21,160,000
18: 21,040,000

Division 2:
1: 21,280,000
2: 21,160,000
3: 21,040,000
4: 20,920,000
5: 20,800,000
6: 20.680,000
7: 20,560,000
8: 20,440,000
9: 20,320,000
10: 20,200,000
11: 20,080,000
12: 19,960,000
13: 19,840,000
14: 19,720,000
15: 19,600,000
16: 19,480,000
17: 19,360,000
18: 19,240,000

Division 3:
1: 19,480,000
2: 19,360,000
3: 19,240,000
4: 19,120,000
5: 19,000,000
6: 18,880,000
7: 18,760,000
8: 18,640,000
9: 18,520,000
10: 18,400,000
11: 18,280,000
12: 18,160,000
13: 18,040,000
14: 17,920,000
15: 17,800,000
16: 17,680,000
17: 17,560,000
18: 17,440,000

Division 4:
1: 17,680,000
2: 17,560,000
3: 17,440,000
4: 17,320,000
5: 17,200,000
6: 17,080,000
7: 16,960,000
8: 16,840,000
9: 16,720,000
10: 16,600,000
11: 16,480,000
12: 16,360,000
13: 16,240,000
14: 16,120,000
15: 16,000,000
16: 15,880,000
17: 15,760,000
18: 15,640,000

Division 5:
1: 15,880,000
2: 15,760,000
3: 15,640,000
4: 15,520,000
5: 15,400,000
6: 15,280,000
7: 15,160,000
8: 15,040,000
9: 14,920,000
10: 14,800,000
11: 14,680,000
12: 14,560,000
13: 14,440,000
14: 14,320,000
15: 14,200,000
16: 14,080,000
17: 13,960,000
18: 13,840,000

Division 6:
1: 14,080,000
2: 13,960,000
3: 13,840,000
4: 13,720,000
5: 13,600,000
6: 13,480,000
7: 13,360,000
8: 13,240,000
9: 13,120,000
10: 13,000,000
11: 12,880,000
12: 12,760,000
13: 12,640,000
14: 12,520,000
15: 12,400,000
16: 12,280,000
17: 12,160,000
18: 12,040,000

Cup:
Winner: 5,000,000
Runner up: 2,500,000

 

Stadium expansions
(by Mamma Mia)

Manager Diederick of the club Mamma Mia has calculated how long it takes to get back the money you invest in stadium expansions. Of course it's not only about getting back your money, expanding your stadium also increases your weekly budget. The maintenance is always 35 euro per seat, below you can find how many seasons it takes to get your invested money back (the break-even point):

Level 1
West 1,1
East 1,1
North 1,0
South 1,0
SouthWest 1,3
NorthWest 1,3
NorthEast 1,3
SouthEast 1,3

Level 2
West 1,4
East 1,4
North 1,4
South 1,4
SouthWest 1,7
NorthWest 1,7
NorthEast 1,7
SouthEast 1,7

Level 3
West 1,8
East 1,8
North 1,7
South 1,7
SouthWest 2,2
NorthWest 2,2
NorthEast 2,2
SouthEast 2,2

Level 4
West 2,2
East 2,2
North 2,0
South 2,0
SouthWest 2,6
NorthWest 2,6
NorthEast 2,6
SouthEast 2,6

Level 5
West 2,5
East 2,5
North 2,4
South 2,4
SouthWest 3,0
NorthWest 3,0
NorthEast 3,0
SouthEast 3,0

Level 6
West 2,9
East 2,9
North 2,7
South 2,7
SouthWest 3,4
NorthWest 3,4
NorthEast 3,4
SouthEast 3,4

Level 7
West 3,2
East 3,2
North 3,0
South 3,0
SouthWest 3,9
NorthWest 3,9
NorthEast 3,9
SouthEast 3,9

Level 8
West 3,6
East 3,6
North 3,4
South 3,4
SouthWest 4,3
NorthWest 4,3
NorthEast 4,3
SouthEast 4,3

Level 9
West 3,9
East 3,9
North 3,7
South 3,7
SouthWest 4,7
NorthWest 4,7
NorthEast 4,7
SouthEast 4,7

Level 10
West 4,3
East 4,3
North 4,0
South 4,0
SouthWest 5,2
NorthWest 5,2
NorthEast 5,2
SouthEast 5,2

 

Favorite Position (FP)

A player who doesn't play at his favorite position can get a penalty on his skills up to 40%. This reduction can be lowered if the player has good adaptability, which is a hidden skill that you can not scout. It's best to create a team with players that play on their FP, in general their ratings will be higher then.

The football field is divided into 5 different positions: D, DM, M, OM and F. The penalty a player will get when not playing on his FP is:
0% on his FP position
0-10% when playing 1 position away from his FP
0-20% when playing 2 positions away from his FP
0-30% when playing 3 positions away from his FP
0-40% when playing 4 positions away from his FP

FP

If it says 0-20% this means that if the player has worldclass adaptability the penalty will be 0, and if the player has zero adaptability the penalty will be 20%.

Then there is the difference between left, central or right on his position, this means that there is another penalty on a players skill when for instance he is a OMC playing as OMR. This extra penalty will be added to the above penalty, but the total penalty can never exceed 40%.

0% when the player is playing on his favorite FP (L, C or R)
0-10% when the player plays at one side of the field but not his FP side (a DL playing as DR)
0-20% when the player plays in the center of the field while his FP is on a side (a DL playing as DC)
0-20% when the player plays one a side of the field while his FP is in the center (a DC playing as DL)

 

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